Since last summer, my main hobby project has been developing my reverse engineering skills by tearing apart Pokémon GO and seeing what I could learn. I’ve played this game since it was released in 2016 (when I was 11), and it’s been a fairly major part of my life since then.
Last July I started by setting up a fairly basic PoGo map, as I described in an earlier blog post. This didn’t require any real technical skill on my part, because it was mostly setting up and running software that other people had already built. I wasn’t satisfied with this, and after I got my map running, I began exploring the game myself, and I found lots of interesting stuff.